one token, one hood
every swap echoes.
hyperpeg is a token that counts itself. hold one whole token and a hooded peg exists in your wallet; sell it back and the peg burns. the rings are the order flow, rippling out from someone at the center.
- max pegs
- 10,000
- one per whole token
- ticker
- --
- fixed at deployment
- reroll
- 0.0002 hype
- constant · no setter
- token
- --
- not yet deployed
the buffer.
the venue is the pool itself. every buy pulls tokens out of it, every sell puts them back — and the peg watches the crossing. whole tokens leave the buffer wearing a hood; fractions wait in it. every swap also stirs the entropy the forge will later consume — moving that number costs the spread, and anyone else's swap lands in between.
simulated flow — no deployment on hyperevm yet. live events replace this behind one flag.
- surface
- dormant
- stirring
- ascending
- sealed
you are inside the ripple.
the origin.
everything flows toward this point, and almost nothing flows back out. five slate kerchiefs exist — a sealed one is gone from that count forever.
the pegs.
ten thousand of them, at most, and every one derived from a seed — nothing is rare at mint. scarcity is enforced the moment someone forges, first come, first served. most of the crowd stays in the dark. pick one out of it.
scarcest per slot — hood: rust 0.4% · eyes: mint 3% · kerchief: slate 0.05% (five, ever) · lowered 2.5% · background: sand 7%
the charter.
- i
the peg
one whole token mints one peg. selling burns one. the balance is the census — the contract compares tokens held against pegs held and corrects itself.
- ii
the commons
every trait pair has a hard cap. claimed + sealed ≤ cap holds for every trait, always. traits are balances that circulate; they are never minted twice.
- iii
the forge
equip is free. a reroll costs 0.0002 hype — a constant: no setter, no owner lever, nothing to call after deployment.
- iv
the revenue
every wei the forge takes is donated to in-range liquidity providers. there is no fee recipient anywhere in the contracts, and never was.
- v
the entropy
the venue stirs its number with real order flow and only the token may consume it. predicting a roll means paying the spread to move it.
- vi
the window
ten blocks. one buy takes at most 0.5% of supply, a wallet ends at at most 1.5%. both expire on their own — nothing lifts them early, nothing extends them.
- vii
the seal
sealing a slot burns a second peg and removes the trait from the commons. a sealed trait never returns. the figure's stage — dormant, stirring, ascending, sealed — counts its sealed slots and nothing else.
- viii
what this is not
not affiliated with hyperliquid. not investment advice. until the contracts are live on hyperevm, every moving number on this page is simulated and says so.
signed, the hood.